![]()
Each Hotel will increase your park's guest capacity so you can have more guests there without it becoming overcrowded. How many Hotels you build will depend on how many guests you want to have on your Island. An overcrowded park means unhappy guests so you need to build Hotels. Overcrowding is a big problem that you're going to have to tackle as your park gets more popular. You can use management view to see where your guests' ideal travel links should be placed and if it's within your budget, putting them there will make them very happy. Your guests will not enjoy walking around a massive theme park that spans an entire Island so you will need to put in travel links when you've unlocked them. You will see what areas are low in a certain aspect and if you can, you can then go and address the problematic areas. This will give you a ton of options to look at from Shelter coverage to your park's travel rating. (I am a NVidia man but I appreciate how well AMD are doing recently).To get a management view, pull up your side menu on the left-hand side of your screen and click on the eye. ![]() Even Intel recently announced they are putting AMD Vega-m gpus onto their CPUs. These GPU cards will invent a new super high bandwidth connection between the card and the HMD with Wireless transmission built into some of the cards or as a daughter board.ĪMD will become a big player in wireless mass adopted VR as they target cheaper hardware. Frame rate was never a factor for high res displays until VR came along. You can buy right now an 8K monitor already but we are still struggling driving 4k at high frame rates. This is needed because GPU processing power will never keep up with resolution advancements. Increase your amenity coverage - guests will complain if there aren't enough amenities for them around your park. The lens warp transform will be done in hardware. Have a good accommodation rating - this essentially means that you need to have at least 2 hotels in your park so that your guest capacity increases but your guests still feel comfortable being there. #Jurassic world evolution 2 accommodation rating driver#They will support foveated rendering at the driver level using a an agreed standard for eye tracking so the games / apps do not have to change or do anything to support it, the Graphics card will just support it automatically as long as the HMD follows the same standard for eye tracking. ![]() ![]() ![]() VR/AR is the future so they have to go this route.Ī single card will have processors that can work together but render per eye with no bottleneck like NVidias VR-SLI but without a second card. I think GPU manufacturers will start to produce VR cards, like back in the day we had Voodoo 3DFX, I think the next evolution will be pure VR GPU Cards. Vive GM Daniel O’Brien says this makes it even easier for glasses-wearer since is fast to adjust. #Jurassic world evolution 2 accommodation rating manual#Now a standard feature of the new Vive Pro, the headphones are actually now removable, and the side struts appear to sit further from the users temple.Īn in-line amp is said to provide a better audio experience over the previous model. Also interesting to note: the back left headphone has volume buttons on it for quick manual adjustment.īesides some of the obvious bits, the new headset has replaced the old knob mechanism for adjusting the lens-to-eye distance with a single button. Not only does it bump the resolution, but it includes a few of the ‘premium’ add-on comforts of the original Vive including integrated audio via a headstrap similar to the original deluxe audio strap – a $100 add-on. The original Vive is still going to be sold “through 2018” however, says Vive GM Daniel O’Brien. #Jurassic world evolution 2 accommodation rating update#Update (1/9/18): Catch our in-depth hands-on with the new HTC Vive Pro here.įirstly, the addition of a 2880 x 1600 resolution OLED display ( 1440 x 1600 per display) makes the new Vive Pro a full 78% higher resolution than the standard Vive headset, which is 2160 x 1200. Today at a pre-CES Vive press event, we got a look at the newly announced HTC Vive Pro, a higher-resolution headset from the company acting as a sort of ‘Vive 1.5’. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |